more on IBM to give birth to 'Second Life' business group

David Farber <[email protected]> Sat, 16 Dec 2006 06:32:34 +0900
Newsgroups gmane.culture.people.interesting-people
Message-ID <[email protected]>

Begin forwarded message:

From: Leon Kuunders <[email protected]>
Date: December 15, 2006 8:04:00 PM JST
To: [email protected]
Subject: Re: [IP] IBM to give birth to 'Second Life' business group
Reply-To: [email protected]

Hi David,

It seems to be that all these hight-tech companies that make a run  
into the
Second-Life MP game are burning marketing budget for just a few users.
Although the amount of users that have ever registered at SL is around 2
million, the number of active users seems to be quite small. During  
'business
hours' around 20000 concurrend user connections are active.
I wonder how much is invested into the game and how that relates to  
income of
the avatars.

Cheers, --Leon.

David Farber wrote:

>
>
> Begin forwarded message:
>
> From: Dewayne Hendricks <[email protected]>
> Date: December 13, 2006 9:01:27 AM JST
> To: Dewayne-Net Technology List <[email protected]>
> Subject: [Dewayne-Net] IBM to give birth to 'Second Life' business  
> group
> Reply-To: [email protected]
>
> IBM to give birth to 'Second Life' business group
>
> By Stephen Shankland
> <http://news.com.com/IBM+to+give+birth+to+Second+Life+business 
> +group/2100-1014_3-6143175.html>
>
>
> Story last modified Tue Dec 12 15:39:57 PST 2006
> IBM will launch an official group in January to deal with Second Life
> and other virtual realms from which the company hopes to profit.
> Virtual reality and other visual interface work is the next project on
> IBM's plate, Irving Wladawsky-Berger said in an interview at CNET's
> Second Life offices. Wladawsky-Berger, vice president of technical
> strategy and innovation at IBM, led the company's response to earlier
> technologies that rewrote the rules of the computing industry, such as
> e-commerce and Linux.
> "I have been playing a strong role in helping us start our 3D Internet
> and virtual-world efforts. We are launching a new EBO in this area in
> January--that is, an emerging business opportunity--much like we did
> with Linux and the grid," Wladawsky-Berger said Tuesday. IBM believes
> the virtual realm has potential for training, conferences and  
> commerce,
> he said.
> Second Life, an online community run by a company called Linden  
> Labs, is
> an electronic universe where people's virtual representations, called
> avatars, can chat, fly, teleport, browse stores and purchase goods.  
> IBM
> has one public island on Second Life, a site named after and mimicking
> its Almaden Research Center near San Jose, Calif., but the company  
> plans
> to open up 12 more by Monday.
>
> Second Life, not unlike blogging, has become a new trend among
> technology companies hoping to show they're hip to the latest  
> trends and
> that believe they might benefit from direct connections to potential
> customers. In recent months, IBM rivals Dell and Sun Microsystems have
> launched Second Life offices and held activities.
>
> [snip]
>
>
>
>
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