Re: SETI@home (history)
David Hobby <hobbyd-EA9mSNTTxwr2fBVCVOL8/[email protected]>
| Newsgroups | gmane.culture.sf.killerbs |
|---|---|
| Message-ID | <[email protected]> |
Alberto Monteiro wrote: > IIRC, there was a story somewhere that the SETI@home software > included a bug (like a crippleware) that would make it run > _much slower_ than it could run, because there was not enough > data for the millions of computers that would process this > data. > > I am confusing things? I couldn't find any reference for this. Alberto-- Got me, but there was a problem at the start. The server kept send out the same data set over and over by mistake for a while. So a few day's worth of computing was wasted, until that was fixed. ---David It's hard to see why they would cripple the program, though. It's not like there aren't enough other distributed computing projects around. (My office computer analyzes data looking for gravity waves, when I'm not using it.)