Re: Brin: Book / Time = Joy%
David Brin <[email protected]> Mon, 18 Jun 2012 12:47:19 -0700 (PDT)
| Newsgroups | gmane.culture.sf.killerbs |
|---|---|
| Message-ID | <[email protected]> |
Krondor eh? I (peripherally) helped to design the world that Ray Feist set his books & game in. Knew him and helped/taught him when he saw that "if Brin could get money for writing, why not me?" Subconsciously, some of his less admirable characters were starkly clear self-portraits. ________________________________ From: KZK <[email protected]> To: brin-l-r0TUnz/JSrZWk0Htik3J/[email protected] Sent: Mon, June 18, 2012 1:19:26 AM Subject: Brin: Book / Time = Joy% > David Brin: > Seriously. (May I? For just a moment?) Next time you contemplate a > book’s retail price, try dividing it by the number of hours of > pleasure you’ll get, reading it. Then tell me of any other pastime > with a better minutes per pennies ratio of sheer joy! Video games. It's easy to see that Good Quality video games gives a much better ratio (I'm not talking about all these first person shooter games which are basically 100% interchangable and are basically Doom clones). Lets see, you probably get 3-5 times (average) from high quality games--Ico, Shadow of the Colossus, etc, You probably get 4-10 times from any given Zelda game (including handheld), 2-20 times from High quality fighter Games--Soul Caliber, Tekken, etc. Possibly 100's of times from open ended games--Tetris, Angband, Darklands, Minesweeper, etc. I know I spent more time playing Betray at Krondor than I did reading Magician (Apprentice & Master). Then we get to TV shows/Movies. The average person probably rewatches their favorite TV shows & Movies over and over again, so your conception is wrong. _______________________________________________ http://box535.bluehost.com/mailman/listinfo/brin-l_mccmedia.com