Proposed plan for releases and for merging WidgetPlayground
David Malcolm <[email protected]>
| Newsgroups | gmane.editors.conglomerate.devel |
|---|---|
| Message-ID | <[email protected]> |
Here's a proposed plan for the next part of Conglomerate development: nsh has been hard at work and has put together a patch that can be applied to HEAD that merges in the changes from the WidgetPlayground branch. The patch can be found here; I owe him beer: http://csboard.berlios.de/cong/changes.tar.gz It's time that we "bit the bullet" and stabilised this new implementation of the editor widget; I believe the code is a much saner design than the current one. So my proposal is: to do another tarball release (0.7.16), containing all of the last-minute fixes that should have gone into 0.7.15, and other small fixes that we can get it by a deadline. I'm going away for this weekend and intend to have no contact with computers (which should be good for my sanity), so I plan for this release to happen halfway through next week. Let's invent a rough deadline of Tuesday night for people wanting to get changes in (though I reserve the right to do last-minute bugfixing stuff when I make the release) After 0.7.16 is released, I'll created a 0_7_16 branch to hold the old widget implementation, and commit nsh's patch into HEAD. The WidgetPlayground code is much more stable when it comes to loading files, but has some bugs with editing them, and with resizing windows. My hope (and the plan) is that by having this code in HEAD we'll be forced to fix these bugs (scary!) but the benefit is that it will be much easier for developers to get at the code (having it in a branch has made the barrier for entry too high, I think). What does everyone think?