Re: Introducing transparent colors
Koji Yokota <[email protected]> Wed, 20 May 2026 20:50:11 +0900
| Newsgroups | gmane.editors.lyx.devel |
|---|---|
| Message-ID | <[email protected]> |
> 2026/05/18 22:10、Jean-Marc Lasgouttes <[email protected]>のメール: > > I welcome proper support for transparent colors, although we will have to check that our drawing mechanism is ready for it. I suspect that there are some implicit assumptions of opacity here and there. I understand the concern about the risk. The only entrance to RGBA-related representation is via 9-chars ARGB strings (#AARRGGBB) given by QColor::name(QColor::HexArgb) in GuiPrefs.cpp. The user’s theme color settings come in here. Then modified Color::rgbFromHexName() converts it to RGBAColor class, a subclass of GBAColor. Modified Color::X11hexname() can output 9-chars ARGB strings when arg is RGBAColor class but it is limited to UI theme colors, since other colors will not be represented by RGBAColor. So it forms a closed system like: Color setting in Preferences | (QColor::name) | V #AARRGGBB ——— Color::rgbFromHexName() ——> RGBAColor (RGBColor ^ | subclass) |———————— Color::X11hexname() <——————————— Existing functions use the base class RGBColor so they are not affected. # BTW I should rename the RGBAColor struct to ARGBColor. > For you preedit needs, are you aware of the mergeColor mechanism in the Color class? I understand it is a kludge, though. Thank you for the information. I haven’t checked it but it can be an alternative if the above doesn’t go well. Koji -- lyx-devel mailing list [email protected] https://lists.lyx.org/mailman/listinfo/lyx-devel