Re: gnus icons
Adam Sjøgren <[email protected]>
| Newsgroups | gmane.emacs.gnus.general |
|---|---|
| Organization | koldfront - analysis & revolution, Copenhagen, Denmark |
| Message-ID | <[email protected]> |
[email protected] writes: > I tryed all that you suggested but no go. thanks for the advise. :-/ If you put your cursor of one of those hex-characters that were supposed to be an icon/emoji and go M-x describe-char, what do you get? Eg if I do that on: 😎 I get: position: 865 of 1554 (56%), restriction: <164-1555>, column: 20 character: 😎 (displayed as 😎) (codepoint 128526, #o373016, #x1f60e) charset: unicode (Unicode (ISO10646)) code point in charset: 0x1F60E script: emoji syntax: w which means: word category: .:Base to input: type "C-x 8 RET 1f60e" or "C-x 8 RET SMILING FACE WITH SUNGLASSES" buffer code: #xF0 #x9F #x98 #x8E file code: #xF0 #x9F #x98 #x8E (encoded by coding system utf-8-emacs) display: by this font (glyph code): ftcrhb:-GOOG-Noto Color Emoji-regular-normal-normal-*-33-*-*-*-m-0-iso10646-1 (#x381) Character code properties: customize what to show name: SMILING FACE WITH SUNGLASSES general-category: So (Symbol, Other) decomposition: (128526) ('😎') There are text properties here: fontified t which shows what font was used for the smiley, which might give a clue to what is happening. Best regards, Adam -- "Well, first of all, you have to stop the clowns Adam Sjøgren from setting the rest of the circus on fire." [email protected]