Re: gnus icons

Adam Sjøgren <[email protected]>
Newsgroups gmane.emacs.gnus.general
Organization koldfront - analysis & revolution, Copenhagen, Denmark
Message-ID <[email protected]>
[email protected] writes:

> I tryed all that you suggested but no go. thanks for the advise.

:-/ If you put your cursor of one of those hex-characters that were
supposed to be an icon/emoji and go M-x describe-char, what do you
get?

Eg if I do that on: 😎 I get:

               position: 865 of 1554 (56%), restriction: <164-1555>, column: 20
              character: 😎 (displayed as 😎) (codepoint 128526, #o373016, #x1f60e)
                charset: unicode (Unicode (ISO10646))
  code point in charset: 0x1F60E
                 script: emoji
                 syntax: w 	which means: word
               category: .:Base
               to input: type "C-x 8 RET 1f60e" or "C-x 8 RET SMILING FACE WITH SUNGLASSES"
            buffer code: #xF0 #x9F #x98 #x8E
              file code: #xF0 #x9F #x98 #x8E (encoded by coding system utf-8-emacs)
                display: by this font (glyph code):
      ftcrhb:-GOOG-Noto Color Emoji-regular-normal-normal-*-33-*-*-*-m-0-iso10646-1 (#x381)

  Character code properties: customize what to show
    name: SMILING FACE WITH SUNGLASSES
    general-category: So (Symbol, Other)
    decomposition: (128526) ('😎')

  There are text properties here:
    fontified            t

which shows what font was used for the smiley, which might give a clue
to what is happening.


  Best regards,

    Adam

-- 
 "Well, first of all, you have to stop the clowns           Adam Sjøgren
  from setting the rest of the circus on fire."        [email protected]
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