Re: OT ? How to solve sokoban level 8
Glynn Clements <[email protected]> Mon, 8 Aug 2005 20:07:32 +0100
| Newsgroups | gmane.emacs.xemacs.general |
|---|---|
| Message-ID | <[email protected]> |
[email protected] wrote: > during a break I tried to solve sokoban level 8 - no way. > Can someone help ? It's definitely soluble. I found the tricky part to be getting to a state where you can push blocks away from the top-left corner. The following sequence of moves (where * indicates a push): down down right up right right * right down right right right * up * up right up up left up up * left * left down down * left * left should get you to the following state; paste it into the sokoban buffer (after C-x C-q to disable read-only) to get a better view. ++####++++++++++++++ ++#++###########++++ ++#++$+++++$+$+#++++ ++#+$#+$+#++$++#++++ ++#$@++$++#++++#++++ ###+$#+#$+####+#++++ #+#$+$+$++##+++#++++ #+++++$#+#+++#+#++++ #+++$++++$+$+$+#++++ #####++#########++++ ++#++++++#++++++++++ ++#++++++#++++++++++ ++#......#++++++++++ ++#......#++++++++++ ++#......#++++++++++ ++########++++++++++ >From here on, it should be straightforward. PS: it has just occurred to me that it wouldn't be a lot of work to add demo recording and playback using the sokoban-undo-list data. -- Glynn Clements <[email protected]>