RE: VECTOR: Fluke 9010a scripts for Star Wars / ESB
"James Bright" <[email protected]>
| Newsgroups | gmane.games.arcade.vector |
|---|---|
| Organization | QuarterArcade.com |
| Message-ID | <00ef01c4a1db$0f75baa0$6701a8c0@Barney> |
When features are requested, I try to add them. Nearly all new development I do is for the 9100 (I have a similar F91A program I wrote), but every now and then I pull out the 9010A. JB --James Bright www.QuarterArcade.com Restored Arcade Games for your Home > -----Original Message----- > From: [email protected] [mailto:owner- > [email protected]] On Behalf Of MyPearl > Sent: Thursday, September 23, 2004 2:39 AM > To: [email protected] > Subject: Re: VECTOR: Fluke 9010a scripts for Star Wars / ESB > > Sounds very okay... I havent really started programming though. Just > played > around with the asteroids scripts ect. Seems not so hard to master. > I also still need a probe for it. Maybe I'll built myself one (Its really > nothing, just two transistors and some R/C's) but if someone has one up > for > sale I'd be interested.... :) > > Is there still being developed on the FIDE project? > > ----- Original Message ----- > From: "James Bright" <[email protected]> > To: <[email protected]> > Sent: Thursday, September 23, 2004 3:39 AM > Subject: RE: VECTOR: Fluke 9010a scripts for Star Wars / ESB > > > > > > I've found that the best combination is basic RAM & ROM tests, and then > > using the 9010A in conjunction with the probe. Being able to sync to > > Data and Address parts of the cycle is immensely helpful. > > > > BTW, I'm not sure if it's obvious or not from the FIDE documentation, > > but the pre-processor allows you to do include files (from any > > directory, including relative from the project root) so that you can > > build script libraries. For example, I'd typically have a function that > > I use for isolating which 4116 RAM was bad (a lot of games use a pair of > > 4116s) so I built a generic library and then would include that file as > > necessary. Using the REGs, you can pass in parameters.... like the base > > address to test from and so on. > > > > JB > > > > --James Bright > > www.QuarterArcade.com > > Restored Arcade Games for your Home > > > > > -----Original Message----- > > > From: [email protected] [mailto:owner- > > > [email protected]] On Behalf Of MyPearl > > > Sent: Wednesday, September 22, 2004 7:42 PM > > > To: [email protected] > > > Subject: Re: VECTOR: Fluke 9010a scripts for Star Wars / ESB > > > > > > This Fluke thing ROCKS... > > > > > > I just finished a Star Wars game! It had ha bad ROM databus driver, a > > bad > > > RAM and some other TTL's fried. I have tried to fix this board before > > by > > > using the traditional stuff, like an oscilloscope, but that would have > > > never > > > showed me that, although the data lines were all active, the WERE > > > faulty... > > > > > > I am really impressed with this 20+ year old tool! Quick to learn and > > it > > > really gives you control over some of these mystery boards! > > > > > > Thanks again to the FIDE guys, I used FIDE to generate ROM sigs from > > > (known > > > good) ROM images. > > > > > > :) > > > > > > Mendel Pearl > > > > > > > > ------------------------------------------------------------------------ > > -- > > > - > > > ** Unsubscribe, subscribe, or view the archives at > > > http://www.vectorlist.org > > > ** Please direct other questions, comments, or problems to > > > [email protected] > > > > > > ------------------------------------------------------------------------ > -- > - > > ** Unsubscribe, subscribe, or view the archives at > http://www.vectorlist.org > > ** Please direct other questions, comments, or problems to > [email protected] > > ------------------------------------------------------------------------ -- > - > ** Unsubscribe, subscribe, or view the archives at > http://www.vectorlist.org > ** Please direct other questions, comments, or problems to > [email protected]