Re: VECTOR: Running games off of a battery?
"Colin Davies" <[email protected]>
| Newsgroups | gmane.games.arcade.vector |
|---|---|
| Message-ID | <001f01c4eece$5fac0840$23538351@a3a4g1> |
It might be worthwhile using a pure sine wave invertor, if you use a square wave one, the transformers *might* get a bit hot - just a thought.... Cheers, Colin ----- Original Message ----- From: Steve C <[email protected]> To: <[email protected]> Sent: Thursday, December 30, 2004 8:00 PM Subject: RE: VECTOR: Running games off of a battery? > I ran three games at the same time on a single 600W inverter ... takes a lot > of current from the battery though, from memory I think it was pulling > around 45 amps ... I think it was defender, space duel and asteroids. > > Steve > > Ps. If you're UK based, it's part N66AU from maplin ... > > -----Original Message----- > From: [email protected] > [mailto:[email protected]] On Behalf Of Mark E Davidson > Sent: 30 December 2004 18:18 > To: [email protected] > Subject: VECTOR: Running games off of a battery? > > The question, > Has anyone ever run an arcade machine (vector or otherwise) off an 12v > battery and an AC inverter? > > The Reason > I have had 1/2 my collection in self storage for over 4 years now. The > unit has power and lights so If I needed to, I could plug something in > for test. BUT..... the price of rent has skyrocketed over the past 2 > years so I have moved to a different storage company. The catch is, no > lights no power. So I was wondering if an inverter, a car battery and a > solar charger to refresh the battery was a way to add occasional testing > and a 100 bulb over my head..... Or do games no like square wave AC? > > -------------------------------------------------------------------------- - > ** Unsubscribe, subscribe, or view the archives at http://www.vectorlist.org > ** Please direct other questions, comments, or problems to [email protected] > > > -------------------------------------------------------------------------- - > ** Unsubscribe, subscribe, or view the archives at http://www.vectorlist.org > ** Please direct other questions, comments, or problems to [email protected]