Re: VECTOR: Laser Hack?
"Mark Jenison" <[email protected]>
| Newsgroups | gmane.games.arcade.vector |
|---|---|
| Message-ID | <003201c52a81$d38c4420$0200a8c0@loft> |
This talk about laser/vector got me looking and I found this: http://spt06.chez.tiscali.fr/00/lasers.htm The "Build a $20 laser scanner" is right around my price point ;-) ----- Original Message ----- From: "Zonn" <[email protected]> To: <[email protected]> Sent: Wednesday, March 16, 2005 2:28 PM Subject: Re: VECTOR: Laser Hack? > On Tue, 15 Mar 2005 18:57:59 -0600, Mark Shostak <[email protected]> > wrote: > >>uP controlled? They all look like sine based images. >>The micro may only be controlling the speed and possibly the Z-axis. >> >>On the other hand, I have a clock that produces beautiful numbers IMHO, >>using a uP controlling a sine wave on a vector display, so you never >>know... >> >>-Mark >> >>On Tue, Mar 15, 2005 at 05:01:17PM -0700, Kurt Mahan wrote: >>> As I was paging through the daily pile of spam the postman delivers >>> (in preparation for dumping in the recycle bin) I glanced through >>> the X-Treme Geek catalog. >>> >>> There's an item called "Laser Launch" which projects patterns onto a >>> surface via a laser and a processor controlled mirror. Item: 250 0438 >>> ($29.95US -- wonder if it's available cheaper elsewhere..) >>> >>> http://www.x-tremegeek.com/templates/searchdetail.asp?T1=250+0438 >>> >>> Has anybody hacked one of these? I'm assuming the slew rate is a little >>> slow to run games on. Maybe a vectrex hack? > > I've seen this thing before. At one time I looked really hard into laser > projection, looking for ways of reprogramming the ZVG to be used for a > laser. > > CRTs (including the Vectrex) are at *least* an order of magnitude faster > than > even the fastest mirrors used to project laser patterns (at least they > were a > couple of years ago). > > The laser projectors were so slow I could easily reprogram the ZVG to work > at > laser speeds, in fact they are much easier to control and much of the > electronics and firmware needed to create nice vectors on a CRT are lost > on > laser projectors. > > Anyone who saw LaserMAME could tell you that laser projected games are not > "smooth", very flickery, and that was a very expensive projector. > > But I'm ready when a reasonably fast projector comes available, I'll throw > some > ZVG firmware at it for some cheap laser vector games. > > And yes, that vector clock is very cool! It uses *curved* vectors, > cooooooool! > > -Zonn > > --------------------------------------------------------------------------- > ** Unsubscribe, subscribe, or view the archives at > http://www.vectorlist.org > ** Please direct other questions, comments, or problems to > [email protected]