Re: VECTOR: Zaccaria Space Pirat (Rip off)
Rodger Boots <[email protected]> Wed, 11 May 2005 03:22:03 -0500
| Newsgroups | gmane.games.arcade.vector |
|---|---|
| Message-ID | <[email protected]> |
peter jones wrote: >-----Original Message----- >From: Graham Toal <[email protected]> >To: [email protected] >Date: Tue, 10 May 2005 08:18:34 -0500 >Subject: Re: VECTOR: Zaccaria Space Pirat (Rip off) > > > >> >> >>>www.vernimark.com/temp/spacepirat/spacepirat01.jpg >>>(2MB per picture!) >>> >>>Soon schematics, other pics, ... >>> >>>vernimark >>> >>> >>I was sitting here saying to myself, "come on man, tell us >>what game it is a rip off of!!!" when finally the penny >>dropped :-) >> >>Is this Cinematronics hardware or did they port it to >>another processor? Does the game look exactly like Rip Off >>or did they change the graphics? >> >> >> > >bastards probably ported it to the signetics 2650, they loved that pile of crap. > Pile of crap? Just because it's the only processor I can think of where they thought having only 15 address lines was a good idea? Or is it because it was single sourced?? Well actually Signetics had an agreement with National where they could cross-produce 2650 and SC/MP processors. SC/MP was weird, but in a good way, Signetics got the better end of that deal. But, as far as I know, neither bothered making the others part. In any case, didn't Meadows Games use up all the 2650s (except for the one Fun Games 'Kong' prototype)?