Re: VECTOR: Zaccaria Space Pirat (Rip off)

Rodger Boots <[email protected]> Wed, 11 May 2005 03:22:03 -0500
Newsgroups gmane.games.arcade.vector
Message-ID <[email protected]>
peter jones wrote:

>-----Original Message-----
>From: Graham Toal <[email protected]>
>To: [email protected]
>Date: Tue, 10 May 2005 08:18:34 -0500
>Subject: Re: VECTOR: Zaccaria Space Pirat (Rip off)
>
>  
>
>>    
>>
>>>www.vernimark.com/temp/spacepirat/spacepirat01.jpg
>>>(2MB per picture!)
>>>
>>>Soon schematics, other pics, ...
>>>
>>>vernimark
>>>      
>>>
>>I was sitting here saying to myself, "come on man, tell us
>>what game it is a rip off of!!!" when finally the penny
>>dropped :-)
>>
>>Is this Cinematronics hardware or did they port it to
>>another processor?  Does the game look exactly like Rip Off
>>or did they change the graphics?
>>
>>    
>>
>
>bastards probably ported it to the signetics 2650, they loved that pile of crap.
>

Pile of crap?  Just because it's the only processor I can think of where 
they thought having only 15 address lines was a good idea?  Or is it 
because it was single sourced??  Well actually Signetics had an 
agreement with National where they could cross-produce 2650 and SC/MP 
processors.  SC/MP was weird, but in a good way, Signetics got the 
better end of that deal.  But, as far as I know, neither bothered making 
the others part.

In any case, didn't Meadows Games use up all the 2650s (except for the 
one Fun Games 'Kong' prototype)?