Re: Complexity of new hardware

Mat Noguchi <[email protected]>
Newsgroups gmane.games.devel.algorithms
Message-ID <D7F4D9E414140644BF099886C28C6636205CFA133E@bngexchange01.bungie.bng.local>
Do tell! Are you talking about cross dependencies between magic file<->C++?

MSN
-----Original Message-----
From: Alen Ladavac [mailto:[email protected]]
Sent: Friday, April 17, 2009 1:37 PM
To: Mat Noguchi
Cc: Game Development Algorithms; Jarkko Lempiainen
Subject: Re[2]: [Algorithms] Complexity of new hardware

Friday, April 17, 2009, 9:59:01 PM, Mat wrote:
> You could always flip that around and have a to-C++ compiler.

And get tangled in a dependency quagmire. Used that a long time ago
and I like this direction much better. :)

Alen


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