Re: Complexity of new hardware
"Will Vale" <[email protected]>
| Newsgroups | gmane.games.devel.algorithms |
|---|---|
| Organization | Second Intention Limited |
| Message-ID | <op.usnsiipc6q9wgg@pimmetje> |
On Mon, 20 Apr 2009 12:07:36 +1200, Adrian Bentley <[email protected]> wrote: > _definitely_ helps. For some, though, even running simple > serialization code may not be fast enough. Also good for accelerating serialiation - maintaining "POD"-ness for types and propogating this up the tree, so you can trim off the serialisation of whole branches and replace with straight reads when loading from a binary format. That said, an advantage of generic reflection is that you can use the same data to e.g. do serialisation, or to load in blocks of memory and fixup pointers. In theory at least, in practice the load/save methodology tends to contaminate the reflection to some extent. Will ------------------------------------------------------------------------------ Stay on top of everything new and different, both inside and around Java (TM) technology - register by April 22, and save $200 on the JavaOne (SM) conference, June 2-5, 2009, San Francisco. 300 plus technical and hands-on sessions. Register today. Use priority code J9JMT32. http://p.sf.net/sfu/p _______________________________________________ GDAlgorithms-list mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/gdalgorithms-list Archives: http://sourceforge.net/mailarchive/forum.php?forum_name=gdalgorithms-list