Re: Complexity of new hardware

"Sam Martin" <[email protected]>
Newsgroups gmane.games.devel.algorithms
Message-ID <A78F73023D9DAC4B967091570A1540CFEA9D9F@THHS2EXBE1X.hostedservice2.net>
Apologies - I'm still pretty new to Haskell and messed up my facts here.


You specify the number of cores at runtime rather than compile time.
>From the ghc user guide:
http://haskell.org/ghc/docs/latest/html/users_guide/using-smp.html

ta,
Sam

-----Original Message-----
From: Gregory Junker [mailto:[email protected]] 
Sent: 22 April 2009 18:32
To: 'Game Development Algorithms'; [email protected]
Subject: Re: [Algorithms] Complexity of new hardware

> parallel evaluation. For example, GHC (arguably the most mature
Haskell
> compiler) can compile for an arbitrary number of cores

I don't think that's a desirable feature -- limiting your scalability at
compile time, that is.

Greg


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t

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