Re: Complexity of new hardware
Rachel Blum <[email protected]>
| Newsgroups | gmane.games.devel.algorithms |
|---|---|
| Message-ID | <[email protected]> |
> My point was more whether the best way forward would be with a new > language > or whether new/different programming techniques for existing languages > (which means C++, I guess) would be better. As far as I'm concerned, C++ is nearing a breaking point. We constantly cram new features into it (sorry, I meant "we extend the number of supported paradigms" ;), and design is by committee. Which leads to an extremely powerful and overly complex language that's almost unreadable. On top of that, the tool set is falling more and more behind. At least for private projects, I've almost completely abandoned it - work has a slightly higher inertia ;) Rachel ------------------------------------------------------------------------------ Crystal Reports - New Free Runtime and 30 Day Trial Check out the new simplified licensign option that enables unlimited royalty-free distribution of the report engine for externally facing server and web deployment. http://p.sf.net/sfu/businessobjects _______________________________________________ GDAlgorithms-list mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/gdalgorithms-list Archives: http://sourceforge.net/mailarchive/forum.php?forum_name=gdalgorithms-list
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