Re: Left-handed vs. right-handed

Alen Ladavac <[email protected]>
Newsgroups gmane.games.devel.algorithms
Organization Croteam
Message-ID <[email protected]>
Graham wrote at 5/7/2009:
> I don't understand your other objection though.  When the user presses
> "forward" I just ask my camera class which way forward is :-).

Then it's the camera. But some piece of code, or content has to know
it. Granted, you can make things like "which way is front", "which way
is up" and "which way is north" configurable in the game's tools and
you can make games with different basis. But it is the same thing.
Whether you fix a basis in the code, or the artists determine it in
the tools (once for each game), you still have to decide on one,
right?

Alen


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