Re: Res: Res: Polygon from point cloud and other from triangle list?

metanet software <[email protected]>
Newsgroups gmane.games.devel.algorithms
Message-ID <[email protected]>
hi,
you might also want to check out alpha shapes and non-convex hulls: 

http://www.spatialanalysisonline.com/output/html/Non-convexhulls.html
http://www.cs.wustl.edu/~pless/546/lectures/lecture22.pdf
http://cgm.cs.mcgill.ca/~godfried/teaching/projects97/belair/alpha.html

raigan


--- On Wed, 6/24/09, Jose Marin <[email protected]> wrote:

> From: Jose Marin <[email protected]>
> Subject: [Algorithms] Res: Res: Polygon from point cloud and other from triangle list?
> To: "Game Development Algorithms" <[email protected]>
> Received: Wednesday, June 24, 2009, 3:03 PM
> 
> Thanks for the ideas, Jon!
> 
> If I find a good algorithm, I'll post it here, if someone
> is interested.
> 
> Regards
> 
> Jose
> 
> 
> 
> ----- Mensagem original ----
> De: Jon Watte <[email protected]>
> Para: Game Development Algorithms <[email protected]>
> Enviadas: Quarta-feira, 24 de Junho de 2009 15:31:56
> Assunto: Re: [Algorithms] Res: Polygon from point cloud and
> other from triangle list?
> 
> Jose Marin wrote:
> > I need to find the outline polygon (may be non-convex,
> and will be on most of the times) defined by the resulting
> shape.
> >  
> 
> The problem is that "the outline polygon" is not well
> defined, if you 
> allow it to be non-convex.
> If you can define what it means to be "the outline
> polygon," that would 
> get you closer to an algorithm.
> Write down a number of cases on paper. Draw what you think
> should be the 
> resulting polygon. Try to figure out what rule you,
> yourself, use to 
> create that polygon.
> 
> For example, you can start with the polygon that consists
> of all the 
> shapes -- this is a polygon; it's just disjoint. Now, you
> probably want 
> it to be connected. That's one requirement right there. How
> would you go 
> about connecting those shapes? The answer to that question
> is not well 
> defined, either, but it's a start.
> 
> Sincerely,
> 
> jw
> 
> 
> -- 
> 
>   Revenge is the most pointless and damaging of human
> desires.
> 
> 
> ------------------------------------------------------------------------------
> _______________________________________________
> GDAlgorithms-list mailing list
> [email protected]
> https://lists.sourceforge.net/lists/listinfo/gdalgorithms-list
> Archives:
> http://sourceforge.net/mailarchive/forum.php?forum_name=gdalgorithms-list
> 
> 
> 
>       Veja quais são os assuntos do momento
> no Yahoo! +Buscados
> http://br.maisbuscados.yahoo.com
> 
> ------------------------------------------------------------------------------
> _______________________________________________
> GDAlgorithms-list mailing list
> [email protected]
> https://lists.sourceforge.net/lists/listinfo/gdalgorithms-list
> Archives:
> http://sourceforge.net/mailarchive/forum.php?forum_name=gdalgorithms-list
> 


      __________________________________________________________________
The new Internet Explorer® 8 - Faster, safer, easier.  Optimized for Yahoo!  Get it Now for Free! at http://downloads.yahoo.com/ca/internetexplorer/

------------------------------------------------------------------------------
_______________________________________________
GDAlgorithms-list mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/gdalgorithms-list
Archives:
http://sourceforge.net/mailarchive/forum.php?forum_name=gdalgorithms-list
lmpx.com only provides a reader for public news (NNTP) servers. It is not affiliated with the servers or forums shown here and is not responsible for the content of articles, which is written by their respective authors.