Re: Turing machine question
"Danny Kodicek" <[email protected]>
| Newsgroups | gmane.games.devel.algorithms |
|---|---|
| Message-ID | <001901ca061d$65ef99e0$cd01a8c0@dizzy> |
> Assuming that "box" corresponds to a 1 and "no box" > corresponds to a 0 > on the tape, then no, you definitely can't; you can't even > simulate an > unbounded binary counter with that model! No matter how many > boxes/bits > you give it initially, at some point it will run out of bits... > literally. I'm not sure it's quite that simple. The machine can definitely count, by making a space between two boxes. If it wants to count to 5, all it needs is to make 1000001. To multiply that number by 2, it can use a third box as a placeholder, then double each space. There's a lot of computation that can be done in that way. The number itself could have godel-numbered instructions which might be possible to unpack and run in some clever way. I agree that it feels like the domain is far too finite to be able to do everything, but I don't think proving it would be quite so cut-and-dried. Danny ------------------------------------------------------------------------------ Enter the BlackBerry Developer Challenge This is your chance to win up to $100,000 in prizes! For a limited time, vendors submitting new applications to BlackBerry App World(TM) will have the opportunity to enter the BlackBerry Developer Challenge. See full prize details at: http://p.sf.net/sfu/Challenge _______________________________________________ GDAlgorithms-list mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/gdalgorithms-list Archives: http://sourceforge.net/mailarchive/forum.php?forum_name=gdalgorithms-list