Re: Turing machine question
"Danny Kodicek" <[email protected]>
| Newsgroups | gmane.games.devel.algorithms |
|---|---|
| Message-ID | <E3B132E66F7040E8BB800604ADF481A6@Home> |
> In practice, you can encode any finite or countably infinite digital > system state in one number (that's where names like Godel start to > fuse). So, on a turing-ish tape, that means two bits are enough. > Converting the program to run on the 1-bit limited version is the hard > part though. I have no idea whether it's actually possible. That's exactly where I was heading with the question, yes - thanks for reassuring me that I'm not being completely crazy. I envision a system where the distance between the first two boxes represents the simulated TM itself, the next distance represents its current state, the next represents the state of the tape, and the last represents the current position on the tape. (as you say you could further compress this into a single number, but that has the disadvantage that you have to do a lot more processing to work out what it's actually doing). Then any further calculations would be done with other boxes that come after these initial five. It seems to me that this ought to be doable with a finite number of boxes and a finite number of states, but I'm not sure. I know it's a totally pointless and academic question, but it intrigues me strangely. Danny ------------------------------------------------------------------------------ Enter the BlackBerry Developer Challenge This is your chance to win up to $100,000 in prizes! For a limited time, vendors submitting new applications to BlackBerry App World(TM) will have the opportunity to enter the BlackBerry Developer Challenge. See full prize details at: http://p.sf.net/sfu/Challenge _______________________________________________ GDAlgorithms-list mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/gdalgorithms-list Archives: http://sourceforge.net/mailarchive/forum.php?forum_name=gdalgorithms-list