Re: Curve fitting problem

"Danny Kodicek" <[email protected]>
Newsgroups gmane.games.devel.algorithms
Message-ID <F7CDA329EF5648A4AC82782B1DB08AAC@Home>
> I have a problem that I think has been solved many times,
> hope somebody can point me to appropriate technique.
> 
> I have an ordered set of points in 2-d space, that represents a curve
> (like set of pixels, drawn with pencil in Paint).
> I need to build SMOOTH spline that will pass EXACTLY through CERTAIN
> of these points (control points) and will pass CLOSE to other points
> from the given set.

What do you mean by 'close' and by 'certain points'? Do you have a picture?

Danny

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