Re: mouse smoothing

Tibor Klajnscek <[email protected]>
Newsgroups gmane.games.devel.algorithms
Message-ID <[email protected]>
I haven't seen anyone mention this, but if you're using raw input (which 
is most likely the case), you're bypassing all windows' sensitivity and 
acceleration functions already.

Cheers,
Tibor

On 13.9.2009 8:31, Jeff Russell wrote:
> This thread has been totally worth it, just for adding "delta mickey" 
> to my vocabulary. Bypassing windows mouse acceleration curves might be 
> of interest to developers, actually, I had forgotten about that.
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