Re: solving for multiple matrices
Jon Watte <[email protected]>
| Newsgroups | gmane.games.devel.algorithms |
|---|---|
| Message-ID | <[email protected]> |
Andras Balogh wrote: > > Then it becomes: > C = Y^-1 * D * Y > > Now, how do I solve this for Y? This form lookes strangely familiar, but I > cannot figure out what to do from here (wish I knew how to Google this ;). > Hopefully there's an analytic solution to this. Any ideas? > > That's the formula for applying a rotation in the reference frame of another rotation. Do you know anything more about these matrices than that they are matrices? Are they supposed to contain no scale? No translation? If you can formulate them as quaternions, writing out the analytical answer is a lot simpler :-) Sincerely, jw -- Revenge is the most pointless and damaging of human desires. ------------------------------------------------------------------------------ Come build with us! The BlackBerry® Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9-12, 2009. Register now! http://p.sf.net/sfu/devconf _______________________________________________ GDAlgorithms-list mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/gdalgorithms-list Archives: http://sourceforge.net/mailarchive/forum.php?forum_name=gdalgorithms-list