More SH exponentiation questions
Ben Yeoh <[email protected]>
| Newsgroups | gmane.games.devel.algorithms |
|---|---|
| Message-ID | <[email protected]> |
Has anyone implemented SH exponentiation AND managed to approximate the optimal linear (OL) values for 2 or more sphere occluders? The SH paper briefly mentioned/implied that the authors managed to fit the OL approximation to multiple spheres, which still has some artifacts with inaccurate/lighter occlusion, but is still preferable to the single sphere approximation when dealing with multiple sphere occluders, which is common in most "practical" cases. If anyone has some idea how the fitting to multiple spheres thing is done - that'll be awesome. ------------------------------------------------------------------------------ Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july _______________________________________________ GDAlgorithms-list mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/gdalgorithms-list Archives: http://sourceforge.net/mailarchive/forum.php?forum_name=gdalgorithms-list