Re: More SH exponentiation questions

Ben Yeoh <[email protected]>
Newsgroups gmane.games.devel.algorithms
Message-ID <[email protected]>
Okay. Figured out the issue. PIX saved me on this one.

So multiplying the log visibility coefficients by N amount of spheres and
fitting it to the single sphere case to derive the AB table actually does
work. And all this time I'm wondering why it didn't. Turns out that I was
also stupidly storing the post-multiplied log coefficients in the sphere
visibility lookup table instead of the original log values... Sigh.

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