Re: Algorithm to return point to surface of concave volume

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Newsgroups gmane.games.devel.algorithms
Message-ID <OF1B6AE9F2.C5063DC7-ON882576C5.006819D1-882576C5.0068C364@playstation.sony.com>
Andreas Brinck wrote:
> Christer, I will look into the analytical solution but I think it
> will be hard and error prone to extract the intersection curves/
> points of the capsules.

You wouldn't actually extract them, but solve for a minimum
point (distance to your original point) that simultaneously
lies on the boundary of K capsules.

Not easy or fast. If possible I would opt for an approximate
solution of some kind.

Christer Ericson, Director of Tools and Technology
Sony Computer Entertainment, Santa Monica


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