Re: 2D in a 3D world

Jon Watte <[email protected]> Sun, 8 Aug 2010 10:47:00 -0700
Newsgroups gmane.games.devel.algorithms
Message-ID <[email protected]>
On Sun, Aug 8, 2010 at 5:16 AM, Colin Barrett <[email protected]>wrote:

>
> Subtract -1 and 1 respectively and you get a constant offset of -1/vpw.
> This is essentially the same thing that Jon said already, except I'm working
> in post projection space so my offset is double his ( at least, I hope
> that's why :-) ).
>


That's exactly right!

Sincerely,

jw

--
Americans might object: there is no way we would sacrifice our living
standards for the benefit of people in the rest of the world. Nevertheless,
whether we get there willingly or not, we shall soon have lower consumption
rates, because our present rates are unsustainable.

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