Re: Good sources / RSS feeds to track emerging research papers?

Robin Green <[email protected]> Thu, 25 Aug 2011 14:22:46 -0700
Newsgroups gmane.games.devel.algorithms
Message-ID <CAKwBWcASGceQgQH7COHx+4O3Pys3yyu05QngLS4n9HXC7xkySQ@mail.gmail.com>
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It's like asking a DJ where his records come from. He could tell you and it
probably wouldn't mean much to you, because the real process of deep
research is painstaking, personal and organic.

If you just want what's popular, you go to the Top10 lists (the big
conferences). These assume you know the background and are only looking for
delta between the current state-of-the-art and the cutting edge. If you need
backgrounders you'll need to get hold of the Tutorials at Siggraph and GDC -
some tutorials that are 8 years old can still be current but without expert
help it's difficult to know which ones. Regardless, they're all valuable to
some degree.

For the truly interesting stuff, like a DJ, you need to do your own "crate
digging". Web pages for University and Industry Research Groups like
MSResearch, NVidia, Chapel Hill and Stanford often have reports and papers
before they get sent to conference or journals. Personal pages for
researchers you admire often have preprints, but the real research comes
from reading the citations on papers you like and following them up,
cross-referencing with other papers that cite the same papers and finding
new researchers, departments and search terms that way. Google Scholar (
http://scholar.google.com/), Arxiv (http://arxiv.org/) and research tools
like Mendeley (http://www.mendeley.com/) all help find those missing papers.

Also like a DJ you also need to keep your own archive of downloaded papers
you've read, stored away before they get taken down and lost forever, which
is where Mendeley comes into it's own.

- Robin Green

On Thu, Aug 25, 2011 at 12:42 PM, Eric Haines <[email protected]> wrote:

> Another recently-updated resource, with a particular focus on games-related
> graphic techniques: http://advances.realtimerendering.com/
>
> I try to track some of the better sites and resources on
> http://realtimerendering.com/portal.html, but haven't updated it in awhile
> - if anyone has anything to add (or subtract), please let me know.
>
> Eric
>
>
> On Thu, Aug 25, 2011 at 3:18 PM, Jonathan Sauer <[email protected]>wrote:
>
>> Hello,
>>
>> > Does there exist any one particularly good source?  Or does everyone
>> mostly just watch SIGGRAPH et al each year?
>>
>> I find <http://kesen.realtimerendering.com/> very useful for graphics
>> papers. It collects papers from Siggraph,
>> Eurographics, and more conferences.
>>
>>
>> Hope that helps,
>> Jonathan
>>
>>
>>
>> ------------------------------------------------------------------------------
>> EMC VNX: the world's simplest storage, starting under $10K
>> The only unified storage solution that offers unified management
>> Up to 160% more powerful than alternatives and 25% more efficient.
>> Guaranteed. http://p.sf.net/sfu/emc-vnx-dev2dev
>> _______________________________________________
>> GDAlgorithms-list mailing list
>> [email protected]
>> https://lists.sourceforge.net/lists/listinfo/gdalgorithms-list
>> Archives:
>> http://sourceforge.net/mailarchive/forum.php?forum_name=gdalgorithms-list
>>
>
>
>
> ------------------------------------------------------------------------------
> EMC VNX: the world's simplest storage, starting under $10K
> The only unified storage solution that offers unified management
> Up to 160% more powerful than alternatives and 25% more efficient.
> Guaranteed. http://p.sf.net/sfu/emc-vnx-dev2dev
> _______________________________________________
> GDAlgorithms-list mailing list
> [email protected]
> https://lists.sourceforge.net/lists/listinfo/gdalgorithms-list
> Archives:
> http://sourceforge.net/mailarchive/forum.php?forum_name=gdalgorithms-list
>

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<div>=C2=A0</div><div>It&#39;s like asking a DJ where his records come from=
. He could tell you and it probably wouldn&#39;t mean much to you, because =
the real=C2=A0process of deep research is painstaking, personal=C2=A0and or=
ganic.</div>
<div>=C2=A0</div><div>If you just want what&#39;s popular, you go to the To=
p10 lists (the big conferences). These assume you know the background and a=
re only looking for delta between the current state-of-the-art and the cutt=
ing edge. If you need backgrounders you&#39;ll need to get hold of the Tuto=
rials at Siggraph and GDC=C2=A0- some tutorials that are 8 years old=C2=A0c=
an still be current but without expert help=C2=A0it&#39;s difficult to=C2=
=A0know which ones. Regardless, they&#39;re all valuable to some degree.</d=
iv>
<div>=C2=A0</div><div>For the truly interesting stuff, like a DJ, you need =
to do your own &quot;crate digging&quot;. Web pages for University and Indu=
stry Research Groups like MSResearch, NVidia, Chapel Hill and=C2=A0Stanford=
 often have reports and papers before they get sent to conference or journa=
ls. Personal pages for researchers you admire often have preprints, but the=
 real research comes from reading=C2=A0the citations on papers you like and=
 following them up, cross-referencing with other papers that cite the same =
papers and finding new researchers, departments and=C2=A0search terms=C2=A0=
that way. Google Scholar (<a href=3D"http://scholar.google.com/">http://sch=
olar.google.com/</a>), Arxiv (<a href=3D"http://arxiv.org/">http://arxiv.or=
g/</a>)=C2=A0and research tools like=C2=A0Mendeley (<a href=3D"http://www.m=
endeley.com/)">http://www.mendeley.com/)</a> all help find those missing pa=
pers.</div>
<div>=C2=A0</div><div>Also=C2=A0like a DJ you also need to keep your own=C2=
=A0archive of downloaded papers you&#39;ve read, stored away=C2=A0before th=
ey get taken down=C2=A0and lost forever, which is where Mendeley comes into=
 it&#39;s own.</div><div>
=C2=A0</div><div>- Robin Green<br><br></div><div class=3D"gmail_quote">On T=
hu, Aug 25, 2011 at 12:42 PM, Eric Haines <span dir=3D"ltr">&lt;<a href=3D"=
mailto:[email protected]">[email protected]</a>&gt;</span> wrote:<b=
r><blockquote style=3D"margin: 0px 0px 0px 0.8ex; padding-left: 1ex; border=
-left-color: rgb(204, 204, 204); border-left-width: 1px; border-left-style:=
 solid;" class=3D"gmail_quote">
Another recently-updated resource, with a particular focus on games-related=
 graphic techniques:=C2=A0<a href=3D"http://advances.realtimerendering.com/=
" target=3D"_blank">http://advances.realtimerendering.com/</a><div><br></di=
v><div>
I try to track some of the better sites and resources on=C2=A0<a href=3D"ht=
tp://realtimerendering.com/portal.html" target=3D"_blank">http://realtimere=
ndering.com/portal.html</a>, but haven&#39;t updated it in awhile - if anyo=
ne has anything to add (or subtract), please let me know.</div>

<div><br></div><div><font color=3D"#888888">Eric</font><div><div></div><div=
 class=3D"h5"><br><br><div class=3D"gmail_quote">On Thu, Aug 25, 2011 at 3:=
18 PM, Jonathan Sauer <span dir=3D"ltr">&lt;<a href=3D"mailto:jonathan.saue=
[email protected]" target=3D"_blank">[email protected]</a>&gt;</span> wrote:<br>
<blockquote style=3D"margin: 0px 0px 0px 0.8ex; padding-left: 1ex; border-l=
eft-color: rgb(204, 204, 204); border-left-width: 1px; border-left-style: s=
olid;" class=3D"gmail_quote">
Hello,<br>
<div><br>
&gt; Does there exist any one particularly good source? =C2=A0Or does every=
one mostly just watch SIGGRAPH et al each year?<br>
<br>
</div>I find &lt;<a href=3D"http://kesen.realtimerendering.com/" target=3D"=
_blank">http://kesen.realtimerendering.com/</a>&gt; very useful for graphic=
s papers. It collects papers from Siggraph,<br>
Eurographics, and more conferences.<br>
<br>
<br>
Hope that helps,<br>
Jonathan<br>
<br>
<br>
---------------------------------------------------------------------------=
---<br>
EMC VNX: the world&#39;s simplest storage, starting under $10K<br>
The only unified storage solution that offers unified management<br>
Up to 160% more powerful than alternatives and 25% more efficient.<br>
Guaranteed. <a href=3D"http://p.sf.net/sfu/emc-vnx-dev2dev" target=3D"_blan=
k">http://p.sf.net/sfu/emc-vnx-dev2dev</a><br>
_______________________________________________<br>
GDAlgorithms-list mailing list<br>
<a href=3D"mailto:[email protected]" target=3D"_blank=
">[email protected]</a><br>
<a href=3D"https://lists.sourceforge.net/lists/listinfo/gdalgorithms-list" =
target=3D"_blank">https://lists.sourceforge.net/lists/listinfo/gdalgorithms=
-list</a><br>
Archives:<br>
<a href=3D"http://sourceforge.net/mailarchive/forum.php?forum_name=3Dgdalgo=
rithms-list" target=3D"_blank">http://sourceforge.net/mailarchive/forum.php=
?forum_name=3Dgdalgorithms-list</a><br>
</blockquote></div><br></div></div></div>
<br>-----------------------------------------------------------------------=
-------<br>
EMC VNX: the world&#39;s simplest storage, starting under $10K<br>
The only unified storage solution that offers unified management<br>
Up to 160% more powerful than alternatives and 25% more efficient.<br>
Guaranteed. <a href=3D"http://p.sf.net/sfu/emc-vnx-dev2dev" target=3D"_blan=
k">http://p.sf.net/sfu/emc-vnx-dev2dev</a><br>_____________________________=
__________________<br>
GDAlgorithms-list mailing list<br>
<a href=3D"mailto:[email protected]">GDAlgorithms-lis=
[email protected]</a><br>
<a href=3D"https://lists.sourceforge.net/lists/listinfo/gdalgorithms-list" =
target=3D"_blank">https://lists.sourceforge.net/lists/listinfo/gdalgorithms=
-list</a><br>
Archives:<br>
<a href=3D"http://sourceforge.net/mailarchive/forum.php?forum_name=3Dgdalgo=
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------------------------------------------------------------------------------
EMC VNX: the world's simplest storage, starting under $10K
The only unified storage solution that offers unified management 
Up to 160% more powerful than alternatives and 25% more efficient. 
Guaranteed. http://p.sf.net/sfu/emc-vnx-dev2dev
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