Network Matchmaking/Browsing

"Brett Bibby" <[email protected]> Tue, 19 Aug 2003 13:50:57 +0800
Newsgroups gmane.games.devel.consoles
Organization GameBrains
Message-ID <[email protected]>
Hello,
Been quiet in here for a while....

We're developing a game for PS2 and GameCube that supports networking.  =
Originally we planned to use Gamespy for the server browsing (e.g. find =
a game server) but they don't support GameCube at all now, and porting =
their code ourselves is difficult because og thier reliance on hardcoded =
sockets which aren't availabel on the GameCube.  I can't seem to find =
any other service at all that provides a central hub that can collect =
games a player can join.  I don't mind doing all the development work to =
connect to the service.  My questions are:

1.  Does anybody know the name of any other server browsing/matchmaking =
companies besides Gamespy?
2.  Has anybody implemented their own?  What are the pitfalls (besides =
having to own some equipment to aggregate the games)?

IIRC, At GDC there was a talk by about SOCOM and they made all their own =
lobbies, browsing etc. but I remember the presenter saying what a =
nightmare it was.  Some Sony people hang out here and maybe they could =
comment?

Thanks,
Brett


-------------------------------------------------------
This SF.Net email sponsored by: Free pre-built ASP.NET sites including
Data Reports, E-commerce, Portals, and Forums are available now.
Download today and enter to win an XBOX or Visual Studio .NET.
http://aspnet.click-url.com/go/psa00100003ave/direct;at.aspnet_072303_01/01
_______________________________________________
Gamedevlists-consoles mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/gamedevlists-consoles
Archives:
http://sourceforge.net/mailarchive/forum.php?forum_id=553