Re: Doug Lea's Malloc
brian sharon <[email protected]> Mon, 07 Jun 2004 21:04:12 -0700
| Newsgroups | gmane.games.devel.consoles |
|---|---|
| Message-ID | <[email protected]> |
Done it for both, works great. There's a thread in sce.dev.toptips with the subject "malloc replacement" that gives you a version that you can drop in your PS2 game with very little effort. Moving it to GC is really easy as well. --brian Brett Bibby wrote: >Hello, >We're considering switching to Doug Lea's malloc implementation on the PS2 >and GameCube. Has anybody that has done this ran into any problems with >this on either platform? Could anybody recommend any tuning or default >values that should be changed? Anybody satisfied or dissatified with it? >Thanks, >Brett > > ------------------------------------------------------- This SF.Net email is sponsored by: GNOME Foundation Hackers Unite! GUADEC: The world's #1 Open Source Desktop Event. GNOME Users and Developers European Conference, 28-30th June in Norway http://2004/guadec.org _______________________________________________ Gamedevlists-consoles mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/gamedevlists-consoles Archives: http://sourceforge.net/mailarchive/forum.php?forum_id=553