Re: Doug Lea's Malloc

J. Valenzuela <[email protected]> Tue, 8 Jun 2004 07:15:38 -0700
Newsgroups gmane.games.devel.consoles
Message-ID <[email protected]>
On Jun 7, 2004, at 8:17 PM, Brett Bibby wrote:

> Hello,
> We're considering switching to Doug Lea's malloc implementation on the 
> PS2
> and GameCube.  Has anybody that has done this ran into any problems 
> with
> this on either platform?  Could anybody recommend any tuning or default
> values that should be changed?  Anybody satisfied or dissatified with 
> it?

I highly recommend it.  We used it to great satisfaction on Spider-Man 
2 GC for heaps in both physical and virtual memory.  The default 
Nintendo heap allocator is really unsatisfactory.  I didn't find tuning 
the default defines to provide any significant benefit, but it's worth 
double checking that you're using the minimal alignment possible.

--
jv



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