Re: Disc File Layout
[email protected] Thu, 22 Jun 2006 11:33:32 -0700
| Newsgroups | gmane.games.devel.consoles |
|---|---|
| Message-ID | <OF08D74FB5.498AAC08-ON88257195.00642AE2-88257195.0065F6AF@playstation.sony.com> |
> That depends on the disc drive. On PS2 no, the drive is CAV (constant > angular velocity) so the outside edge has the fastest read rates, but I believe it's switchable, as you need to set the stable/CLV mode for dual layer discs. Although I've never actually opened one up to check. Placing data near the outside then becomes preferable, as you have to seek shorter distances, and... > Seek times are the killer This is the big one. To help with this I reccomend writing all your data into a single packfile, which allows you to completely automate the placement of data on the disk. So you can easily place copies of files that are read together, next to each other. Below a certain physical distance, the head actually tilts, rather than moves, which is significantly faster. Plus this means you never suffer the OS sending the head all the way back to the centre to read the TOC. >_< There's a lot of good info in sce.dev.prog.cddvd on this issue. Cheers, Phil Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnk&kid=120709&bid=263057&dat=121642 _______________________________________________ Gamedevlists-consoles mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/gamedevlists-consoles Archives: http://sourceforge.net/mailarchive/forum.php?forum_id=553