RE: RE: FPS console controls
Troy Gilbert <[email protected]> Mon, 7 Apr 2003 21:07:18 +0100
| Newsgroups | gmane.games.devel.design |
|---|---|
| Message-ID | <[email protected]> |
> I think I've spent more time scanning the world than I have > shooting at its Interestingly, this is exactly what turned me off about the game: scanning. To me, this a "tedium task" that is best left to computers -- and I would imagine computers in MP's world would be sufficiently qualified to scan the room on their own and then let me know about all the interesting stuff. Of course, then it wouldn't be a "game". Hmph. I will gladly except, though, that I may be wrong on this point. The out-pouring of recognition and honours for this title clearly indicate alot of people think it is particularly good. So, I simply consider myself to have "missed that boat." Troy Developer Relations Criterion Software www.csl.com ------------------------------------------------------- This SF.net email is sponsored by: ValueWeb: Dedicated Hosting for just $79/mo with 500 GB of bandwidth! No other company gives more support or power for your dedicated server http://click.atdmt.com/AFF/go/sdnxxaff00300020aff/direct/01/ _______________________________________________ Gamedevlists-design mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/gamedevlists-design Archives: http://sourceforge.net/mailarchive/forum.php?forum_id=556