Re: Speed kills
George Warner <[email protected]> Sun, 28 Dec 2003 21:36:48 -0800
| Newsgroups | gmane.games.devel.design |
|---|---|
| Message-ID | <BC14FD70.6BBAE%[email protected]> |
Hey Brian, I agree 100% with what you're saying. Personally, I'd love a speed slider in almost all the games I (try to) play. I've long fell off the 17 to 35 demographic and just can't play the twitch games like I used to. Of course this won't help with multi-player (net) games where each player most likely has different response times. (I'm just screwed there. ;-) But for single player games it would be great. ;-) This reminds me of two hardware hacks we did way back when. Tweaking the speed (and paddle sizes) in the original PONG and the "slow-motion" NES controllers that would hit the start button twice at a variable rate to slow down game play. ;-) -- Enjoy, George Warner, Schizophrenia Optimization Scientist Apple Developer Technical Support (DTS) ------------------------------------------------------- This SF.net email is sponsored by: IBM Linux Tutorials. Become an expert in LINUX or just sharpen your skills. Sign up for IBM's Free Linux Tutorials. Learn everything from the bash shell to sys admin. Click now! http://ads.osdn.com/?ad_id=1278&alloc_id=3371&op=click _______________________________________________ Gamedevlists-design mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/gamedevlists-design Archives: http://sourceforge.net/mailarchive/forum.php?forum_id=556