Re: Design of Online Economies: Currency

Mike Wuetherick <[email protected]> Tue, 30 Mar 2004 00:53:44 -0800
Newsgroups gmane.games.devel.design
Organization Gekido Design Group inc
Message-ID <[email protected]>
speaking of economies ;}

http://store.yahoo.com/realityzone/creature2.html#review

i don't think any one has built a functional and stable economy period, 
but that's a discussion for another forum

cheers
mike w
www.pureanarchy.net

Jan Ekholm wrote:

> On Sun, 28 Mar 2004, Brian Hook wrote:
> 
> 
>>A brief write up on online economies, specifically the role of currency.
>>I'm doing a series of articles on these, primarily so I can gather my
>>thoughts on a lot of issues.  These are intended to be "survey" type
>>articles instead of "how to" articles -- the latter is kind of hard to do
>>since no one has built a fully functional and stable online economy =)
>>
>>
>>http://www.bookofhook.com/Article/GameDesign/TheDesignofOnlineEconomie-3.html
> 
> 
> A really interesting article. Not that I'm trying to implement an economy
> in our game, but it was a fun read nevertheless. :)
> 


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