Re: Indie games?

Mike Wuetherick <[email protected]> Wed, 26 Feb 2003 13:29:05 -0800
Newsgroups gmane.games.devel.design
Message-ID <[email protected]>

Brian Hook wrote:

>>This remark about _puzzle games_ reminds me a discussion I had with
>>some friends about what is sometimes called "desktop games". I
>>wonder how much people are willing to pay for this kind of games ?
>>    
>>
>
>$15-20 seems to be the sweet spot, but I doubt any real research has 
>gone into pricing models.
>  
>
i'd have to say that charging less than that and you are ripping 
yourselves off as the developers.  

there was an excellent writeup from the indie games conference (i think) 
that had a much better explanation of why - but by charging MORE, you 
actually will increase your sales because people associate quality with 
cost - charge too little and no one will purchase it.

>>Do you think there is a market for decently made games of this kind
>>?
>>    
>>
>Er, yes.  Most of our business model (www.pyrogon.com) is predicated 
>directly on targeting that player base.  Word games, puzzle games, 
>card games, etc.
>  
>
look at how popular the online versions of these types of games are - 
the yahoo games, the msn gaming zone, all that - they are packed with 
people playing these types of games...

i'd have to definitely say there is a market for this type of game...

mike w
www.uber-geek.ca



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