Lua vs. JavaScript

Brian Hook <[email protected]>
Newsgroups gmane.games.devel.general
Message-ID <2003122312226.645368@GATEWAY>
I've been doing a high-level analysis of different scripting 
languages, and I was surprised that, on the surface, JavaScript seems 
to have a lot in common with Lua:

- typeless/loosely typed
- fundamental type is table
- prototype based
- C-like syntax
- garbage collected
- relatively easy to embed

Does anyone know of the major differences between the languages other 
than performance (JavaScript is much slower) and minor language 
differences like JavaScript's exception handling?

Brian




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