Re: The joy of type aliasing and C

"Alen Ladavac" <[email protected]>
Newsgroups gmane.games.devel.general
Message-ID <[email protected]>
> Or you could ask them to come up with a way of doing the same thing cleanly,
> with no loss in performance, and see how far they get. ;)

No need to mention performance at all. Does anyone know of a way to test for
infinity, nan and denormalized, or to recompress a float into different word
size (float16 e.g.) - without reinterpreting the float as an int?

Alen



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