Re: The joy of type aliasing and C
Brian Hook <[email protected]>
| Newsgroups | gmane.games.devel.general |
|---|---|
| Message-ID | <200414123030.435364@GATEWAY> |
> Erm, are you sure about that? Nope, but my assumption has been that any compiler released since 2000 on should have those, since it's not exactly difficulty technology to produce. I know that GCC definitely has it, and I'm assuming CodeWarrior as well. I'd be flatout flabbergasted if they didn't have it in MSVC 7.x, but then again...I guess I wouldn't. =) I don't blame a compiler vendor for being slow to implement some of the more radical features, like variable length arrays, variable argument macros, __func__, etc. but stdint.h and inttypes.h are trivial to implement. Brian ------------------------------------------------------- This SF.net email is sponsored by: IBM Linux Tutorials. Become an expert in LINUX or just sharpen your skills. Sign up for IBM's Free Linux Tutorials. Learn everything from the bash shell to sys admin. Click now! http://ads.osdn.com/?ad_id78&alloc_id371&op=click _______________________________________________ Gamedevlists-general mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/gamedevlists-general Archives: http://sourceforge.net/mailarchive/forum.php?forum_idU7