Graphic Library and market share

Sebastian Uribe <[email protected]>
Newsgroups gmane.games.devel.general
Message-ID <[email protected]>
###
Note: Sorry if this appears twice, i first sent it with another email 
address (not subscripted to the list) but it's still awaiting moderator 
approval
###

Hi,

   We're making some small puzzle game for Win32 to be (hopefully) 
distributed online. We're currently using SDL (as we had planned to make 
it easily portable), but some problems with it are slowing down our 
development (timer granularity and slow alpha blitting mostly).
   So we're thinking in using DirectX for now, and later care about 
other platforms. I wanted to get some idea about the installed base of 
DirectX. I believe DX8.1 comes with Windows XP, and at least DX6 or DX7 
must come with W2K. We don't care a lot about W98 right now (¿Should 
we?). Our programmers say DX8 will be easier to use tan DX7, but I'm 
worried it will restrict our market share, as we're not targeting 
hardcore gamers (with the latest in machine and OS).

   ¿What's your experience with this? Any comment will be appreciated!

PD: I believe OpenGL would probably be well suited also, but the main 
programmer in this proyect feels more comfortable with DX.

   Thanks

-- 
///
Sebastián Uribe
Inmune Games
[email protected]
www.inmune.com.ar



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