RE: NAT Negotiation

"Neil Stewart" <[email protected]>
Newsgroups gmane.games.devel.general
Message-ID <[email protected]>
Isn't UPnP NAT Traversal supposed to be the solution to these issues?

- Neil.
 

> -----Original Message-----
> From: [email protected] 
> [mailto:[email protected]] On 
> Behalf Of Aaron Drew
> Sent: 12 January 2004 10:49 PM
> To: [email protected]
> Subject: Re: [GD-General] NAT Negotiation
> 
> On Mon, 12 Jan 2004 10:49 pm, Magnus Auvinen wrote:
> > Now the C1 and C2 can communicate with each other. I don't know if 
> > this works because of the assumption at point 4. You could 
> perhaps use 
> > some other algorithm to predict what port will be the next 
> one (don't 
> > have PP installed so I can't look at the .ppt file).
> 
> This is a *BAD* idea. I know that Linux doesn't just use the 
> local port number for NAT connections but also the external 
> destination address and destination port number. This is the 
> most correct way to operate (especially from a security point 
> of view) and any NAT implementation that relies on anything 
> less (such as _only_ the local port number as you suggest) is 
> clearly broken and should NOT be relied upon.
> 
> The ONLY reliable way to do this is to have some mutually 
> accessible server in the middle and use it to explicitly 
> relay traffic between NATed clients. 
> 
> For the more educated users, port forwarding on the NAT 
> device can allow incoming connections in but there is 
> currently no (universal) NAT technology that allows a client 
> to open a listening socket on the NAT device. The closest 
> technology I can think of is Windows connection sharing but 
> you won't find that being used in 95% of all NAT devices on 
> the Internet (most will be ADSL/Cable modems).
> 
> 
> 
> 
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