MMOG Terrain Storage
"Tyler Ohlsen" <[email protected]>
| Newsgroups | gmane.games.devel.general |
|---|---|
| Message-ID | <000501c40d19$1ab17f00$6400a8c0@Tyler> |
Can anyone give me a definite answer on what massively multiplayer online games use to store their terrains? Do they use standard heightmaps? The reason I chose MMOGs is because of the massive size of the terrain. Most MMOGs are made up of entire continents. That seems like a lot of data to store. Thanks, Tyler ------------------------------------------------------- This SF.Net email is sponsored by: IBM Linux Tutorials Free Linux tutorial presented by Daniel Robbins, President and CEO of GenToo technologies. Learn everything from fundamentals to system administration.http://ads.osdn.com/?ad_id=1470&alloc_id=3638&op=click _______________________________________________ Gamedevlists-general mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/gamedevlists-general Archives: http://sourceforge.net/mailarchive/forum.php?forum_id=557