Comparing movie vs. game industry production models

Brian Hook <[email protected]>
Newsgroups gmane.games.devel.general
Message-ID <200451911435.606830@GATEWAY>
I spent some time writing an essay trying to compare to the production models of the movie and game industries and seeing where elements of the former can apply to the latter.  Forgive the fractured nature of some of the structure, it's well over 7000 words and I got burned out on it on my third revision.  That said, some might like the comparison and contrast of the two industries.

http://www.bookofhook.com/Article/GameDevelopment/GameandMovieProductionCom.html




-------------------------------------------------------
This SF.Net email is sponsored by: SourceForge.net Broadband
Sign-up now for SourceForge Broadband and get the fastest
6.0/768 connection for only $19.95/mo for the first 3 months!
http://ads.osdn.com/?ad_id%62&alloc_ida84&op=click
_______________________________________________
Gamedevlists-general mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/gamedevlists-general
Archives:
http://sourceforge.net/mailarchive/forum.php?forum_idU7
lmpx.com only provides a reader for public news (NNTP) servers. It is not affiliated with the servers or forums shown here and is not responsible for the content of articles, which is written by their respective authors.