Comparing movie vs. game industry production models
Brian Hook <[email protected]>
| Newsgroups | gmane.games.devel.general |
|---|---|
| Message-ID | <200451911435.606830@GATEWAY> |
I spent some time writing an essay trying to compare to the production models of the movie and game industries and seeing where elements of the former can apply to the latter. Forgive the fractured nature of some of the structure, it's well over 7000 words and I got burned out on it on my third revision. That said, some might like the comparison and contrast of the two industries. http://www.bookofhook.com/Article/GameDevelopment/GameandMovieProductionCom.html ------------------------------------------------------- This SF.Net email is sponsored by: SourceForge.net Broadband Sign-up now for SourceForge Broadband and get the fastest 6.0/768 connection for only $19.95/mo for the first 3 months! http://ads.osdn.com/?ad_id%62&alloc_ida84&op=click _______________________________________________ Gamedevlists-general mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/gamedevlists-general Archives: http://sourceforge.net/mailarchive/forum.php?forum_idU7