RE: what you look for in a coder...

CAVEY GERARD <[email protected]>
Newsgroups gmane.games.devel.general
Message-ID <71A291D8E360AF4EA6FFFAF9CAD136CA0146F90D@FR-MAILBOX2.fr.sgam.socgen>
Hi
>http://www.gamesfromwithin.com

I ve just read the article about the cowboy coders in the game industry
that i found in your website
, it s very interesting and so realistic !
I don t really  agree with the conclusion , and the history of Mr Carmack
is the best example (note that i don t know very much about his personnal
history), IMO we need those cowboys and they re perfect for jobs like lead
coder .
However I agree there s cons like their interest that is generally focused
around
the rendering techs (don t ask them to write a dev tool ! ) but i think
common coders
can only produce common product.Can you tell me why quake engine had so much
success ?
If you can give the interesting part to your cowboy he will
produce much more than others and quicker , using tricks that one on the
team knew !
As a conclusion i guess everybody here will agree with the fact that these
cowboys are easily
identified :)

Regards
GC.






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