RE: Games using off-the-shelf scripting languages other than Python or Lua?

"David Huseby" <[email protected]> Mon, 16 Aug 2004 09:51:17 -0700
Newsgroups gmane.games.devel.general
Message-ID <[email protected]>
It depends on what you are using it for and who will write the scripts.
Personally I've always thought that if I needed  a scripting language
I'd just use Small and hack it a little so that it could use a FuBi
style interface to external compiled code.  The only down side is that
Small is C-like so programmers would be writing the scripts.  That's how
it should be IMO.

Dave

-] Just curious, does anybody know of any commercial games (PC 
-] and console) using 
-] off-the-shelf scripting languages other than Python and Lua? 
-] (there are 
-] plenty of those)
-] 
-] Specifically, is anybody using Small, Perl, Ruby, or 
-] Javascript in games?
-] Thanks.
-] 
-]  
-] --Noel
-] Games from Within
-] http://www.gamesfromwithin.com
-] 



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