RE: Games using off-the-shelf scripting languages other than Python or Lua?
"David Huseby" <[email protected]> Mon, 16 Aug 2004 09:51:17 -0700
| Newsgroups | gmane.games.devel.general |
|---|---|
| Message-ID | <[email protected]> |
It depends on what you are using it for and who will write the scripts. Personally I've always thought that if I needed a scripting language I'd just use Small and hack it a little so that it could use a FuBi style interface to external compiled code. The only down side is that Small is C-like so programmers would be writing the scripts. That's how it should be IMO. Dave -] Just curious, does anybody know of any commercial games (PC -] and console) using -] off-the-shelf scripting languages other than Python and Lua? -] (there are -] plenty of those) -] -] Specifically, is anybody using Small, Perl, Ruby, or -] Javascript in games? -] Thanks. -] -] -] --Noel -] Games from Within -] http://www.gamesfromwithin.com -] ------------------------------------------------------- SF.Net email is sponsored by Shop4tech.com-Lowest price on Blank Media 100pk Sonic DVD-R 4x for only $29 -100pk Sonic DVD+R for only $33 Save 50% off Retail on Ink & Toner - Free Shipping and Free Gift. http://www.shop4tech.com/z/Inkjet_Cartridges/9_108_r285 _______________________________________________ Gamedevlists-general mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/gamedevlists-general Archives: http://sourceforge.net/mailarchive/forum.php?forum_idU7