Re: FreeType

Brian Hook <[email protected]> Sun, 1 Jan 2006 23:03:41 -0500
Newsgroups gmane.games.devel.general
Message-ID <20061123341.428307@GATEWAY>
Thread necromancy!

I've started using FT2 via PyGame, and the font rendering...sucks.  
I'm sticking with Courier New on the Windows platform and generating 
glyphs, anti-aliased, into 

At least two problems have surfaced.  The first is that the fonts just 
don't look that good compared to the built-in Windows renderer, which 
presumably uses ClearType or something similar (using zoomin the 
difference is fairly obvious).  

The second problem, which is not FT2 specific, is that it seems that 
where I need to index my texels differs from driver to driver.  On 
some drivers I need to go from 0,0 to glyph.width,glyph.height, and on 
other drivers I need to offset those values by 0.5 texels.  Anyone 
else seen this?

Brian




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