RE: FreeType

Brian Hook <[email protected]> Thu, 5 Jan 2006 00:45:05 -0500
Newsgroups gmane.games.devel.general
Message-ID <2006150455.310075@GATEWAY>
that's pretty interesting looking, but realistically I would probably 
be able to get the FT2 font renderer extension working faster than I 
could sort out FT2 and ctypes, particularly with all the structs and 
what not that FT2 brandishes.

Brian

On Wed, 4 Jan 2006 21:10:45 -0800, Nick Trout wrote:
>
>> PyGame.Font rendering when it's not available (or until I get off
>> my ass and write the same thing I just did for Windows for FT2 in
>> C).
>>
>
> Ft2.dll + ctypes ?

> http://starship.python.net/crew/theller/ctypes/tutorial.html



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