Re: SPAM ieee754 -0.0f?
Peter <[email protected]> Wed, 01 Feb 2006 09:32:28 -0800
| Newsgroups | gmane.games.devel.general |
|---|---|
| Message-ID | <[email protected]> |
what is the context here? If you're interpreting 0x80000000 (32 bit int) as a 32-bit IEEE float it's -0.0f and 0x00000000 is 0.0f. Where are you seeing the -0.0f? In a debugger? I think you must be seeing some idiosyncrasy of your development environment or toolchain. Andras Balogh wrote: > I know that -0.0f == +0.0f is true, but the floating point > representation of the two numbers should be different, no? Shouldn't > the negative zero have the sign bit set? Well, on my machine -0.0 and > 0.0 are bitwise equal!! What's going on here? > > thx, > > > Andras > ------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://sel.as-us.falkag.net/sel?cmd=lnk&kid=103432&bid=230486&dat=121642 _______________________________________________ Gamedevlists-general mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/gamedevlists-general Archives: http://sourceforge.net/mailarchive/forum.php?forum_id=557