Re: ieee754 -0.0f?
"Andras Balogh" <[email protected]> Wed, 01 Feb 2006 10:58:40 -0700
| Newsgroups | gmane.games.devel.general |
|---|---|
| Message-ID | <[email protected]> |
> They are different, on an IEEE compliant system. Yeah, I know, that's why I'm surprised! :) > -0.0 = 0xbf800000 > +0.0 = 0x3f800000 These are -1.0f and +1.0f, but yeah, I've got the point. > You didn't mention the language or how you're generating those values. > Using VC6 on a Pentium-M by setting global floats I get the correct > and expected values. VS7.1 running on Athlon64, see source in previous post. thanks, Andras ------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://sel.as-us.falkag.net/sel?cmd=lnk&kid=103432&bid=230486&dat=121642 _______________________________________________ Gamedevlists-general mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/gamedevlists-general Archives: http://sourceforge.net/mailarchive/forum.php?forum_id=557