Re: Re: [Algorithms] Colada experience (was Animation Export Problem)

"Richard Fabian" <[email protected]> Fri, 17 Mar 2006 10:39:38 +0000
Newsgroups gmane.games.devel.general
Message-ID <[email protected]>
Okay, more important to me is:
Is all the data coming out of the exporters and going in via the importers
subjectively accurate?

I don't care if its out by about a gnats bollock on twelve verts in a
6megapoly scene, but: I've had to use some pretty rubbish exporters (ones
that proclaim capability, then don't deliver) and want to know about the
quality of the output of the collada plugins from known "underachievers"
such as 3DSMax.