A DirectInput problem

"Pierre Terdiman" <[email protected]> Mon, 7 Jul 2008 10:51:35 +0200
Newsgroups gmane.games.devel.general
Message-ID <01dc01c8e00e$aa2e1590$571e03ac@zapp>
(Posted here while I'm waiting for the DXML to confirm my subscription)

Hi,

I have a problem with DirectInput in the August 2007 SDK. A good repro case 
exists in the SDK's samples, just run:

Microsoft DirectX SDK (August 
2007)\Samples\C++\DirectInput\Bin\x86\Keyboard.exe

Create an exclusive, foreground, immediate device.

Now, press W and D at the same time, as if you were moving forward/right in 
a game. Then, while still pressing W and D, press space for a jump. The key 
is correctly detected (Data 0x11 0x20 0x39).

Now however, press S and D at the same time, to move backward/right (Data 
0x1f 0x20). Then press space. The key is not detected, and player can't jump 
while moving backward/right (which is exactly how I found the issue).

Do you see the same thing?
Is that "normal" behaviour? (??)
Any way to fix this?

Thanks for any help....

- Pierre 


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